

- Sync to start of ppp frame update#
- Sync to start of ppp frame full#
- Sync to start of ppp frame Pc#
- Sync to start of ppp frame tv#
Sync to start of ppp frame full#
My global power management mode is set to “Optimal power”, so that the GPU doesn’t run at full throttle 100% of the time.Īdditionally, I also set the new “Low Latency Mode” to “On”. I prefer to do that on a case-by-case basis, instead of setting it globally.
Sync to start of ppp frame update#
There was an option to globally disable fullscreen optimizations, as confirmed by a Microsoft employee here, but it has been unavailable since the Windows 10 Fall Creators Update (1709).

Sync to start of ppp frame Pc#
It’s included with all versions of MSI’s Afterburner overclocking utility, and although it’s also available as an individual download, I recommend installing both programs, since RTSS relies on AB for the on-screen display (OSD), even if you don’t use any of the latter’s other functions.ĭownload RTSS’s latest version (7.2.3 Beta 3 - Build 20636)Įven though this step isn’t required for Scanline Sync, I’d still recommend to do the following for all PC games: RTSS (Rivatuner Statistics Server) is a frame rate monitoring and limiting software. It works with any GPU (given that it’s capable of maintaining high frame rates, as previously mentioned) and display, on any game, regardless of its graphics API (DX11, DX12, Vulkan, etc.).ġ.4 What is RTSS (Rivatuner Statistics Server)? In order to use Scanline Sync, you will need only one thing: RTSS (Rivatuner Statistics Server). Stutters caused bv drops to the 90% to 95% range can be alleviated by using RTSS’s Scanline Sync in conjunction with Nvidia’s Fast Sync or AMD’s Enhanced Sync (see 4.2 Fast Sync and Enhanced Sync). Ideally, your GPU should be able to match frame rates to the refresh rate 99.9% of the time.
Sync to start of ppp frame tv#
If your TV or monitor is 60Hz, games need to run at 60fps or more.Įven occasional dips in frame rate can cause frame time spikes (perceived as stuttering), when using Scanline Sync. Its main requirement is for games to be constantly running at frame rates higher than your display’s refresh rate. This means that less powerful GPUs or more demanding titles won’t benefit from Scanline Sync. Scanline Sync works best when the GPU load is low.

Because of the way motion is perceived by the human eyes, it also helps eliminate erratic stutters on non-variable refresh rate (VRR) panels - that is, if your GPU can maintain frame rates that are constantly above your display’s actual refresh rate (something that is of utmost importance, as you will get frame time spikes/stutters otherwise).īasically, it’s a platform-agnostic alternative to Nvidia’s G-Sync or AMD’s FreeSync, with the difference being that those adaptive sync technologies work with fluctuating frame rates, since they also require VRR panels, which sync the refresh rate to the rendering of the frames.

Scanline Sync is a software-based solution to reducing screen tearing, while resulting in lower input lag than regular Vsync. 5.4 I tried moving the tear line away, but can’t make it disappear.ġ.1 What is Scanline Sync and what is it for?
